About our Psychology, Marketing & Leadership Course
This course helps students understand people.
Students explore why people make decisions, what makes them trust others, how leaders create belief and how communication changes the way ideas are received.
Rather than treating psychology, marketing and leadership as separate subjects, the programme connects them through one practical question: how do you understand people well enough to influence them responsibly?
Workshops are highly interactive. Students debate, interview, decode adverts, run simulations, test ideas, use AI creatively and build short pitches. They also reflect on their own behaviour, values and leadership style throughout the programme.
Across the course, students build a personal Consultant’s Toolkit, adding one practical tool from each workshop. By the final session, they use these tools to diagnose a communication challenge, propose a leadership response and create a campaign that follows from their insight.
At a Glance
Ages 14 to 18
Ambitious students preparing for university study
University of Bath
A prestigious, safe and inspiring academic location
Residential
Full boarding in secure university accommodation
Summer 2027
4th – 17th July or 18th – 31st July
Inspiring tutors
Work with engaging, experienced tutors
£4,500
Course fee, with tuition, accommodation and activities included
What You'll Study: Course Curriculum
Psychology & Human Behaviour
Neuromarketing
Students explore how much of human decision-making happens below conscious awareness. They examine attention, emotion and persuasion before designing an advert using neuromarketing principles.
Thinking Fast and Slow
Students investigate the fast and slow systems behind human thinking. They learn when people respond emotionally, when they think carefully and how communication can speak to both.
Evolutionary Psychology
Students explore how ancient human needs still shape modern behaviour. They examine safety, belonging and status, then apply these ideas to modern habits, brands and decision-making.
Consciousness and AI
Students consider one of the biggest questions in psychology and technology: what would prove that a mind feels something? They debate consciousness, behaviour, experience and the limits of AI.
The Science of Motivation
Students learn that motivation is not just willpower. They explore motivation as a cost and energy calculation, then build a model of their own motivation system.
Leadership, Communication & Self-Awareness
Leadership Compass
Students explore the difference between leading and managing. They identify their personal values, assess their leadership strengths and consider different leadership styles.
Leadership Toolkit
Students learn how to hold attention, speak with clarity and communicate what they stand for. They write and practise a short leadership philosophy grounded in their own values.
Cynefin: Problem Solving & Decision-Making
Students learn that different problems need different methods. They practise diagnosing whether a problem is simple, complicated, complex or urgent before choosing how to respond.
Negotiation
Students explore the three dimensions of negotiation: the problem, the people and the process. They practise reaching agreement by understanding what the other side really needs.
Influence, Marketing & Creative Communication
Mindset in Marketing
Students explore fixed and growth mindsets, then examine how communication can sell identity or transformation. They consider when marketing supports people and when it becomes manipulative.
How Brands Get Inside Your Head
Students decode how design, language, price and experience influence perceived value. They learn how brands increase reward, reduce friction and make people feel something.
Got Life?
Students learn how campaigns can make people care about something they usually ignore. They design an attention-grabbing campaign that communicates through absence rather than instruction.
Marketing with AI
Students explore how AI can support creative work, while learning where human judgement still matters. They build a brand identity under time pressure and test how prompt quality shapes output.
Design Thinking Sprint
Students start with a real person, not an idea. They interview, identify a deeper problem, prototype a solution and pitch something designed around a genuine user need.
The Final Challenge
Students bring the full course together by diagnosing a real communication problem, proposing a leadership response and creating a campaign that follows from their insight.
Innovation Showcase: Behaviour & Influence Challenge
The Behaviour & Influence Challenge is the final showcase of the Psychology, Marketing & Leadership course.
Working in teams, students choose a real-world communication challenge and build a three-part response:
- A one-sentence diagnosis of what is really happening
- A leadership or communication response to address the people issue
- A campaign idea that follows directly from their insight
Students must also create something visible, such as a slogan, mock advert, storyboard, landing page, product concept or campaign visual.
The focus is not only on creativity. Students must explain the psychology behind their idea, show how their recommendation connects to the problem and present clearly to the room.
The Future: University and Careers
The programme is designed to help students explore future university and career options linked to psychology, communication, leadership and human behaviour.
Students consider how understanding people connects with future study and careers across psychology, marketing, design, leadership and communication-focused fields.
Careers linked to this course include:
Reference Letter and Certificate
To support every student in their application for university or future careers, every student leaves with a reference letter and a certificate.
The reference letter includes:
- Details on the experiences they had on the programme
- Details on their own performance during it
The certificate includes:
- A Sapphire Education Certificate
- Course title, dates and campus
What's Included
One fee covers all subject learning, masterclasses, beyond the classroom experiences, accommodation, meals and support.
Subject Learning
- Seminars
- Workshops
- Projects
- Industry Experiences
- Innovation Showcase
Masterclasses
- Academic Writing & Academic Reasoning
- Seminar Discussion & Speaking Skills
- Lecture Notes & Study Strategies
- Research, Evidence & Academic Integrity
- Academic Showcase
Beyond the Classroom
- University Visit
- Career Guidance Workshop
- Full-Day Excursions
- Local Activities
- Cultural Immersion
- Evening Activities
Accommodation
- Modern, private en-suite accommodation
- All daily meals, with dietary requirements catered for
- Shared dining and common areas
Support & Wellbeing
- 24/7 on-site staff
- High staff-to-student ratio
- Designated mentor groups for check-ins
- Course Directors and Student Experience team throughout
Optional Extras
- Meet-and-greet airport transfers
- Unaccompanied-minor support
- Airport transfers are a paid extra unless included with a current offer.
The Sapphire Experience
Every Sapphire programme is built to create a well-rounded educational experience. Each part of the programme has been carefully designed to help students develop academically, prepare for university and make the most of their time in the UK.
What Students Say
“It was really nice to work collaboratively and share ideas. Seeing everything come together as a team and looking at the finished product felt like a fantastic achievement.”



